Size : 4.6M Mb
Version: 1.8
Req: 2.1 and up
Latest update: 30.11.-0001
1.10
- Removed unstable Swarm integration
- Stabilized screens to prevent black screens with only ads displayed
- Menu and Level select graphics overhaul
- Ads no longer cover a portion of maze surface
The description of Labyrinth Master Free
Labyrinth Master is a free marble labyrinth maze game where you guide a steel ball through a labyrinth maze by tilting your device. Steer carefully through the labyrinth maze to prevent falling in a hole and starting over. Stone era labyrinth mazes include warp holes to travel to otherwise inaccess... see more
Labyrinth Master is a free marble labyrinth maze game where you guide a steel ball through a labyrinth maze by tilting your device. Steer carefully through the labyrinth maze to prevent falling in a hole and starting over. Stone era labyrinth mazes include warp holes to travel to otherwise inaccessible areas of the maze.
Experience marble maze fun in over 85 labyrinth maze puzzles for Beginner, Intermediate and Advanced players.
Features:
- Leverages your accelerometer to steer the marble through the labyrinth maze by tilting your device
- Unique orientation option which allows you to play with your device upright
- Over 85 levels of labyrinth maze fun
- Options for device sensitivity calibration
- Option to disable sound
**TABLET USERS**
Control orientation on tablets and some additional landscape based devices requires the Invert Controls game option to be selected in order for controls to respond correctly.
Version History:
1.9
- Replaced OpenFeint integration with Swarm platform
- Pressing the back button on the splash screen no longer continues to load the game
- Reworked main menu to prevent errors on some devices
- Added progress bars to main menu and level select views
- Graphics corrections to remove gaps between walls
- Increased stone well fall radius
- Modified wood wall graphic
1.8
- Addressed various force close exceptions
- 8 new levels
1.7.1
- Improved map generation performance
- Reduced map generation memory consumption to reduce Out of Memory errors
1.7
- Maps are now generated at runtime, reducing app size from over 14MB to less than 4MB
- Minor modifications made to Advanced levels 5 & 15
- Added 9 new levels
- Level Select screen has been rewritten to attempt to alleviate force close exceptions
1.6.1
- Fix issue which prevented completion of advanced level #9
1.6
- Code changes to address three separate force close exceptions
- Corrected "Invert Controls" option to properly address vertical controls
- Added 16 new levels
1.4
- Corrected a bug which caused the game map to not be drawn on some device screen sizes
- Made level best time display proportional across multiple device sizes
- Map modifications to reduce overall package size
- Minor graphics enhancement to splash screen and main menu
- Enable move to SD card
1.3
- Added OpenFeint support
1.2
- Added 12 new levels
- Added support for the following languages:
- Portuguese
- French
1.1
- Modified Quick Play main menu option so that it launches the first uncompleted level of the current selected difficulty
- Modified Level Selection screen so that the first uncompleted level is automatically selected when changing difficulty
- Added fractional seconds to best time display
- Removed title bar from feedback and options screens
- Added 9 new levels
- Added support for the following languages:
- Spanish
- Russian
- German