Size : 90M Mb
Version: 1.0.0
Req: 4.1 and up
Latest update: 14.03.2018
The description of Still Here
There’s no greater pain than losing someone you love. In the darkest state of grief, your mind starts searching for a sign.A ray of sunlight on your face, autumn leaves dancing around you in the wind, or a butterflylanding on your knee, as if to tell you that the ones we loved and lost might s... see more
There’s no greater pain than losing someone you love. In the darkest state of grief, your mind starts searching for a sign.
A ray of sunlight on your face, autumn leaves dancing around you in the wind, or a butterfly
landing on your knee, as if to tell you that the ones we loved and lost might still be here
with us.
Still Here is an interactive storytelling experience.
The year is 1998. It is now three months since Susie passed away.
Mark, her boyfriend, sits on their bed in their apartment, unable to do anything but to stare blankly out in the air, trying to cope with the pain of his sorrow. He is in his early
thirties. As were she. His grief has darkened his world; neither light nor any consolation
can reach him.
On a table in the living room lie the torn pieces of a picture of Susie. She has a moth
tattooed on her shoulder.
The player assembles the pieces of this picture, and Susie’s soul appears from it in the
shape of a moth. Just like the one in her tattoo.
Mark’s grief has manifested itself as a dark fog blocking different parts of the apartment,
in order to protect him from all the memories.
The player’s purpose, in the shape of the moth, is to get through his darkness, get to him,
and become that little symbol of hope that will help him let the light back into his life.
To do so, the player must revive the couples’ memories, which are small sound fragments
attached to different objects in the apartment. As you find these fragments, you turn on
lights, which will gradually make the fog disappear and let you get closer to Mark.
Some fragments you get from solving simple jigsaw puzzles – torn pictures or notes written on overlapping pieces of paper, but most fragments you simply get from interacting with an object.