The description of Blobbers
Blobbers is a love story in an underwater flow adventure. A game where size matters! A jump and swipe game, where you can multiply into many small blobs kids by kissing female blobs. Be aware! If the female blobs are bigger than you, they will eat you!Blobbers is a casual game for children and adult... see more
Blobbers is a love story in an underwater flow adventure. A game where size matters! A jump and swipe game, where you can multiply into many small blobs kids by kissing female blobs. Be aware! If the female blobs are bigger than you, they will eat you!
Blobbers is a casual game for children and adults in all ages.
Key features:
- Experience insane jumping flow!
- Take control of more blobs!
- Kiss bigger and more dangerous female blobs to get new abilities!
- Split your cluster of blobs to make it through narrow paths!
- Appealing underwater world, wacky cute blobs and joyful music!
Deep down on the bottom of the dark blue sea, a little blob lives in a dirty bottle. It gets lonesome down there and every night the little blob unfolds a book with a big red heart on it. When he looks at the heart tears fall from his eyes. One day he decides pursue his one wish: To find a beautiful female blob, kiss her and make a lot of blob kids!
You move your blob by swiping him. He can stick to seaweed and sea anemones, and be carried up by water currents from air-blowing corals. You must be careful! Pointy urchins can kill you as well as hostile female blobs. You have the ability to multiply and spawn new offsprings. If you are smaller, the female blobs will attack you and try to eat a few of your blobs.
Credits:
Amin Amin, Level Designer
Kenneth Berle, Programmer
Mads Bjerre, Project Manager
Rasmus Larsen Brix, Business Developer
Thomas Larsen Brix, Business Developer
Kasper Grønbak Christensen, QA Programmer
Kristian Flint, Lead Programmer
Nina Folkersen, Game Designer
Lars Hansen, Business Developer
Daniel Mørk Hansen, Business Developer
Mark Bansak Iversen, Animator
Anders Handrup Jørgensen, Art Director
KasperUrban Kajgaard, QA & UX Manager (Aalborg)
Markus Villekjær Lassen, Sound Designer
Benjamin Legarth, QA & UX Team Manager (Copenhagen)
Axel Lorenzen, Business Developer
Mads Hagemann Nielsen, QA & UX Manager (Copenhagen)
Christian Nielsen, Business Developer
Phillip Hundevad Nymann, QA & UX Team Manager (Aalborg)
Andreas Sikjær Olsen, CG Artist
Christian Hovmand Petersen, Business Developer
Paw Charlie Ravn, Game Director
Guillermo Robles, Programmer
Martin Heyn Skytte, Lead & Pipeline Programmer
Peter Thomasen, Animator
Optimized for Nexus 9.